Computer Graphics IMP MCQ

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        Computer Graphics 

                  IMP MCQ

 1. One Unicode character can be 1 byte, 2 bytes, 3 bytes or 4 bytes in ______________ encoding.

 A) UTF-8

 B) UCS-2 

C) UTF-16

 D) none of these 

2. In UTF-8, European scripts are represented in ______________. 

A) 1 byte 

B) either 1 or 2 bytes 

C) 3 bytes

 D) 4 bytes 

3. In UTF-8, Asian scripts are represented in ______________. 

A) 1 byte 

B) either 1 or 2 bytes

 C) 3 bytes 

D) 4 bytes

 4. In UTF-8, supplementary characters are represented in ______________.  

 A) 1 byte 

B) either 1 or 2 bytes

 C) 3 bytes 

D) 4 bytes 

 5. If two points used to line are (x1, y1) and (x2, y2), then the equation of a line is given as _____________. 

A) 𝑥−𝑥1 𝑦−𝑦1 = 𝑦2−𝑦1 𝑥2−𝑥1 

 B) 𝒚−𝒚𝟏 𝒙−𝒙𝟏 = 𝒚𝟐−𝒚𝟏 𝒙𝟐−𝒙𝟏

 C) (a) or (b)

 D) none of these 

6. When a line is represented by equations, y = mx + b and rx + sy +t = 0, m = ___________. 

A) − 𝒓 𝒔 

 B) 𝑟 𝑠

 C) 𝑠 𝑟 

 D) − 𝑠 𝑟 

 7. When a line is represented by a equation in a general form as, rx + sy + t =0, the values of r, s and t are taken so that ________. 

A) r 2 – s 2 = 1 

B) r 2 + s2 = 1 

C) r 2 – s 2 = 0 

D) r 2 + s2 = 0 

 8. If two line are represented by equations r1x + s1y + t1 = 0 and r2x + s2y + t2 = 0, then their point of intersection is given by, ______________. 

A) 𝒔𝟏𝒕𝟐− 𝒔𝟐𝒕𝟏 𝒔𝟐𝒓𝟏− 𝒔𝟏𝒓𝟐 , 𝒕𝟏𝒓𝟐− 𝒕𝟐𝒓𝟏 𝒔𝟐𝒓𝟏− 𝒔𝟏𝒓𝟐 

 B) 𝑠2𝑡1− 𝑠1𝑡2 𝑠2𝑟1− 𝑠1𝑟2 , 𝑡2𝑟1− 𝑡1𝑟2 𝑠2𝑟1− 𝑠1𝑟2 

 C) 𝑠1𝑡2− 𝑠2𝑡1 𝑠1𝑟2− 𝑠2𝑟1 , 𝑡1𝑟2− 𝑡2𝑟1 𝑠1𝑟2− 𝑠2𝑟1 

 D) 𝑠2𝑟1− 𝑠1𝑟2 𝑠1𝑡2− 𝑠2𝑡1 , 𝑠2𝑟1− 𝑠1𝑟2 𝑡1𝑟2− 𝑡2𝑟1 

 9. If a line segment between (x1, y1) and (x2, y2) is represented in parametric form with a parameter u, then the expression for y can be given as ____________.

 A) y = y1 + (y2 – y1)u 

B) y = y1 – (y2 – y1)u 

C) y = y1 + (y1 – u)y2

 D) y = y1 + (u – y1)y2 

 10. If two endpoints of a line segment are P1 (x1, y1) and P2 (x2, y2), then the length of the line segment P1P2, L is given by ______. 

A) L = [ (x2 - x1) 2 + (y2 - y1) 2 ]

 B) L = [ (x2 - x1) 2 - (y2 - y1) 2 ] 1/2

 C) L = [ (x2 - x1) 2 + (y2 - y1) 2 ] 1/2

 D) none

 11. A vector has ________________. 

A) a single direction 

B) a length 

C) nstwo directio 

D) both (a) and (b)

 12. The brightness of the line is dependent on the _____________of the line. 

A) orientation 

B) start and end points

 C) length 

D) none of these 

13. ___________ is the Unicode encoding used by Java and Microsoft Windows NT 4.0. 

A) UTF-8 

B) UCS-2 

C) UTF-16 

D) Both (b) and (c) 

14. _____________ provides better compatibility with Java and Microsoft clients. 

A) UTF-8 

B) UCS-2 

C) UTF-16 

D) Both (b) and (c) 

15. Sign function makes the DDA line drawing algorithm work in ____________ quadrants. 

A) I and II

 B) I and III 

C) II and III 

D) all

I am Vishal Chavare , I'm a coder, animater. I'm extremely fond of anything related to education, animation & coding. I aim to reach my creative goals one step at a time I believe everyth…

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